Searching through mud for a better metaphor
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  • United Breaks Guitars, Hearts, and Wind

    Posted on July 8th, 2009 admin 1 comment

    Not only is this genius, it is an amazing example of how customers can take advantage of the craziness that is the Internet, social media, et al. These have been crazy times for awhile, and they’ll get crazier. Hopefully, United will answer this guy’s plea, and other airlines will take note. I wouldn’t be surprised if another airline came out with an ad campaign that claimed they don’t break guitars — or at least that they will fix the stuff they do break. That’s the kind of influence us little guys who buy stuff have. One day we’ll actually shuck the offensive marketing label of consumer and businesses will call us customers again. If so, guys like this should be given some credit.

  • The World Wide Webbernet Circa 1975

    Posted on July 4th, 2009 admin No comments

    We’ve come a long way yet, we are still saying the same thing. The internet can help your business now! It will make you bolder! This is part of an IBM slideshow from 1975. To see the whole glorious thing go to: http://www.squareamerica.com/ib.htm

    ib891ib331

  • What the hell is an interactive art director?

    Posted on May 23rd, 2009 admin 2 comments

    Us ad and marketing grunts seem to be great at misnomers. At some point in time the word branding was redefined as logo, the word mnemonic became that thing at the end of your TV spot where the announcer said the company name and the word online became interactive.

    So, at the get-go my brain starts twitching when someone says interactive art director. I’m clearly playing a semantics game here, and that’s not very fair, but we are in the business of communication, right? Half the games we play are semantics.

    So what is an interactive art director?

    As most of you know better than I, there are copywriting based ad agencies, art direction based ad agencies (that exist mainly overseas), and those who seem to manage to pay attention to both (These are the A-listers, no need for a laundry list).

    Let me know if I’m delusional here–research is often hard to calculate in the ad world.

    So, here’s what I know.

    Most people are looking for an interactive art director, but the writer based joints don’t seem to know what that is. When I look over the qualifications that traditional agencies seems to want — It’s an art director, who is not only an interactive designer, but also a developer.

    Between me you and the fence post, I think they want a Mac-monkey who understands Flash, Dreamweaver, CSS, PHP, AS3–But is also conceptual.

    And that sounds like at least three different job descriptions to me, but that’s why I’m asking. What do you think?

    And thus the clunky evolutionary state of traditional agencies trying to get the money that interactive agencies are raking in.

    The Questions:

    What software knowledge or otherwise does an interactive art director know that a traditional art director doesn’t know?

    When you see somebody legitimately asking for an interactive art director — is that what they generally want?

    When you see a portfolio with interactive, TV, print and design come from an art director, would you put them in for an interactive art director position at a traditional agency?

    What says interactive art director to you?

    I’m asking a bunch of questions, and I don’t have solutions here. So, I’m being that guy.

    What I do know is this. Every agency that’s looking is looking for something different. Some will be impressed if you can merely open Flash and Dreamweaver. Others don’t want you unless you’ve helped construct an actual online experience. And I don’t mean banners. Banner’s have their place and all, but let’s face it. They are the cheapest way to advertise.  And you get what you pay for, most of the time, right?

    The game is odd. And I’m still playing.

    What say you?